I see your reasoning but why do you say 66% hover for a Hex. Do you mean generically for a Hex or for your Hex?.
I am interested in the calculation to that conclusion, only because i had planned to nail the hover at 50%. When i built my X8 i selected the motors to give a hover at 50% which it does (Maybe closer to 55% with the Gimbal and Camera) i would endeavour to hit this again with the Y6.
Thanks
well if you hover at 66%, losing 1 motors means you're now hovering at around 77% if you take it only as percentage (66 divided by 66 means each motor is producing 11% thrust)
but that's not really the case if you want to maintain heading
hover at 66 and lose one motor (let's say CW motor), then the ccw motors stays a 66% but the 2 remaining cw motor have to pickup the lost one and now run at 100% throttle (well not completly exact but a nice rounding... let's do it with thrust)
let's start with an hexa (6motors like kde 4014-380 running 15 inch props, i'll base the calculation on the spec sheet, exact number doesn't really matters) and an auw weight of 6.6kgs
so each motors are producing 1.1kg of thrust (around 50% throttle)
lets lose the same cw motor. CCW motors still need to produce 1.1 kg of thrust but the remaining 2 cw need to produce 1.65 kg of thrust to maintain hover and direction
so the hexa was hovering at 50% in the beginning now has 2 motors at around 66% and 3 motors at 50%
if the auw is 10kg, then hover is at 66%, lose 1 and the remaining have to run at around 85% (since motor thrust is not linear with throttle, my example above was off a bit)
all that with optimist calculations from spec sheet
x8 would be the same thing but lower throttle percentage